Normal
Immune to Ghost
Can't hit Ghost
Type who you're fighting. See what to hit it with.
Hit GARCHOMP with Ice for 4× damage. It's super effective!
Every type on one line. Tap a type for its Pokémon and dual types.
Immune to Ghost
Can't hit Ghost
Can't hit Ground
Can't hit Ghost
Can't hit Steel
Immune to Electric
Can't hit Flying
Immune to Ground
Can't hit Dark
Immune to Normal, Fighting
Can't hit Normal
Can't hit Fairy
Immune to Psychic
Immune to Poison
Immune to Dragon
Any dual type or Pokémon, with abilities and Tera Types that change the result.
Build a team by name. See what hits three of them at once and what to add next.
Check which types your moves can’t hit super effectively.
Every evolution and what it takes, game by game, including Legends: Z-A and all 8 Eevee evolutions.
Learn the chart in 20 questions. It remembers what you got wrong.
Every Mega with its new types and stat boosts, including the newest ones.
Rank every Pokémon by any stat. Filter by type, generation or Legendary status.
All 25 natures on one grid, with the best one for any Pokémon.
Work out final stats from IVs, EVs and nature, or estimate IVs from what you see in game.
All 153 combinations, how many Pokémon use each, and which have never appeared.
All 18 types and 153 dual types ranked by what they resist and what they hit.
Spin a type for a monotype run, a challenge or a Fakemon idea.
The chart changed twice, and Pokémon GO uses its own numbers. Picking the wrong one will cost you in Red or Gold.
There are 18 types in the main games. Fairy was the last to arrive, in X and Y. Stellar exists only as a Tera Type in Scarlet and Violet, and no Pokémon has it as a regular type.
Multiply the two results. Ice hits Dragon for 2× and Ground for 2×, so a Dragon/Ground Pokémon such as Garchomp takes 4×. If one type resists and the other is weak, the two cancel out to 1×. If either type is immune, the result is 0×.
Grass and Rock have the most, with 5 each. Steel has the most resistances, with 10 plus an immunity to Poison.
Normal is immune to Ghost. Ground is immune to Electric. Flying is immune to Ground. Ghost is immune to Normal. Ghost is immune to Fighting. Dark is immune to Psychic. Steel is immune to Poison. Fairy is immune to Dragon. Some abilities add immunities too, such as Levitate against Ground.
Eelektross. It is pure Electric, so its only weakness is Ground, and its Levitate ability makes it immune to Ground. Before Fairy arrived in Gen 6, Sableye and Spiritomb also had no weaknesses.
Yes. Gen 2 added Dark and Steel and fixed several Gen 1 matchups. Gen 6 added Fairy and removed Steel’s resistance to Ghost and Dark. Pokémon GO uses the modern chart with different numbers: 1.6× instead of 2×, and no true immunities.